Unless otherwise indicated, a grade of C or higher is required for all prerequisite
Introduction to the architecture, API and techniques used to create robust, high-performance
applications for Android mobile devices. An overview of the most common tools and
techniques for writing Android applications. Other topics include user interfaces,
local storage, maps, multimedia, content providers, sensors, and user events. Storage
strategies for persistent information are introduced, including the use of SQLite
database features. Introduction to Kotlin programming. Intended for students with
previous Java programming experience.