Additional Content
Unless otherwise indicated, a grade of C or higher is required for all prerequisite courses.
Introduction to programming in Swift. Concepts covered include variables and types, conditional and iterative control structures, arrays, functions, and object-oriented design. Introduction to the architecture and techniques used to create applications for iOS mobile devices, including the MVVM design pattern, user interface layouts, views, user events and navigation. Persistent storage strategies are introduced, including the Core Data framework and the use of SQLite database. An overview of the most common tools and techniques for designing and creating iOS mobile apps. Intended for students with previous programming experience.